Friday, April 13, 2012

[REL] Lake Anguish

[:1]Name : Lake Anguish
Size : 20 x 10 [15k]
Players : 6 [3x3]
Download : FA Vault

The Cybran were first to discover this lake and established a base on the eastern shore to train their naval cadets. When other factions heard of the resource rich central peninsulas they were determined to acquire the lake for themselves. Many Commanders have struggled to wrench this prize from the Cybran and failed.
TeamPlay
1, 2 or 3 Cybran AIX Sorian Water AIs in the East verses 2 or 3 human players in the West.
Resources are evenly placed, so this map is fine for any combination of all human players up to 3v3.
FA markers are included.
Image
Good luck Commander.|||Lake Anguish Map - TeamPlay Difficulty Levels.
Assuming:
2 or 3 co-op humans against co-op AI
Sorian Water AI or AIX is used.
Only one faction is against you.
At least 1000 max units.
Easy
Level 1 – 2 human verses 3 AI
Level 2 – 2 human verses 2 AI
Level 3 – 2 human verses 1 AI
Level 4 – 3 human verses 3 AI
Level 5 – 3 human verses 2 AI
Level 6 – 3 human verses 1 AI
Medium
Level 7 - 2 human verses 2 AI +1AIX
Level 8 – 2 human verses 1 AI +1AIX
Level 9 – 3 human verses 2 AI +1AIX
Level 10 – 3 human verses 1 AI +1AIX
Level 11– 3 human verses 1 AI +2AIX
Hard
Level 12 - 2 human verses 3 AIX
Level 13 - 2 human verses 2 AIX
Level 14 – 2 human verses 1 AIX
Level 15 – 3 human verses 3 AIX
Level 16 – 3 human verses 2 AIX
Level 17 – 3 human verses 1 AIX|||TeamPlay on Lake Anguish
TeamPlay is multiplayer Co-Op human players fighting against Co-Op AI.
There is only one rule and that is:
All allied commanders must be allive at the finish
or you have a hollow victory = loss
TeamPlay does not need to play the same way each time.
TeamPlay can almost be identical, if you set everything up exactly the same as before.
If you want to vary the game play:
You can change the faction of the Co-Op AIs.
You can play a mix of different factions.
You can change the type of Co-Op AI…Air, Land or Water.
You can play a mix of different AI types.
Generally
1./ I find Sorian AI runs the best and of course Sorian AIX is stronger but will slow the game on slow machines.
You could change the AI to some other 3rd party AI to see a different gameplay by the Co-Op AIs.
2./ The more human players sharing the resources the harder the difficulty, unless the map is resource rich.
3./ The fewer the AI, the less factions and the less types of AI the faster it will run.
4./ On some maps 2AIX in the best positions, of the correct type to suit the map and the correct faction or mix of these options will provide the strongest match for elite players.
5./ WinXP 32bit host machine will run a stronger more intelligent AI game than a faster machine on 64bit Win7. Its ok to have win7 players as joiners, as it will still perform well.
6./ You should be able to finish a TeamPlay game without the speed falling below normal [0] if all players have at least core2duo CPUs, on these 20x10 [15k] maps.
roj

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