Download http://files.filefront.com/13880941
Enjoy,
Dragon Fly
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Download http://files.filefront.com/13882888|||Well, all i really did was to slap together the heightmap, all the credit goes to Dragon Fly really. Good job btw DF, looks great!|||I just had a good(albeit slow) game in fa with v1. worked like it was designed for it
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EDIT: your link took me to the homepage
EDIT2:There were less mass spots. but that didnt affect the AIs that much|||Since it worked as it was suppose to, that means I did the AI markers properly. To get that correct takes time and testing, which I never miss on.
While we are on this subject, Six Leaf Clover2 has had some fix ups. Six Leaf Clover3 is my new release completely different to the other two. Below are some screen shots, to show how different Six Leaf Clover3 really is. You can say good bye to turtling, with this map. Note the new Six Leaf Clover2 will not work properly, with the one available at the Vault.
Six Leaf Clover2 Download http://files.filefront.com/13886364
Six Leaf Clover3 Download http://files.filefront.com/13886393
Six Leaf Clover2 has screen shot abovein my previous entry.
Dragon Fly|||I'm not at home at the moment, so I can't check this myself, but some questions/points:
1. What size is the map? 20x20?
2. Perhaps two of the four mass points outside of each 'leaf' should be within the leaf? (or just bring back the existing ones, depends on what the map size is)
Otherwise a great map!|||Hey! I like this idea.|||The size of the map is 10x10. There are 3 quite different versions, so I think I really don't need to change anything.
Version
1:- is in the style of the original SupCom
Download http://supremecommander.filefront.com/f ... ver;100209
2:- follows the style of the FA version
Download http://supremecommander.filefront.com/f ... er2;100210
3:- I created to make it more challenging, removing some of the turtling that always happen on this map.
Download http://supremecommander.filefront.com/f ... er3;100207
So in truth you have have a choice of which map you play. The last one shown is version 3. I don't mean to sound rude, just pointing out the facts :)
I am happy you like it BOTA:99, they all are in the vault also, or you can download them from the above place. All previous places for download don't exist anymore.|||I can turtle with 4 mass spots anyway. I actually had a breakthrough.
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I have a new map already made, though this one is for only 2 players. It is 5x5 in size, and the AI play on it also, as always. The map has water, basicly it is an ocean/sea, but the AI don't use it in any way. Air units will travel there, and even maybe attack from there, other than that the AI have no other use of it, you will see what I mean when you play it.
Note I can only place markers, and they don't control the AI, so if the AI suck don't blame me.
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I would be pleased to hear your opinion on the map, because so far I have not recieved anything good or bad about the map.
Otherwise you can always visit here, and try some of the maps I have. Some are good some not so good, one or two may have problems, though only with the AI, nothing that will cause game problems.
http://hosted.filefront.com/DragonFlee
Thanks :)
Dragon Fly|||Do you have hazards editor? I have 3 maps that would be great with markers. They would already have markers but i cant run hazards editor. Vista wont let me dl the stuff it needs to run
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It looks very good. I love green maps. :) Im average at 1v1. ill let you know if the AI beats me
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Please read the top again, I added more to it.|||YAY! just see my sig /Hyperion_personality finds out he is too happy and has bipolar but doesnt care and is glad he is this happy
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