Friday, April 13, 2012

[REL] Tribal Lands – LAN - TeamPlay

[:1]Tribal Lands – LAN TeamPlay
After the embarrassing defeat at Lake Anguish, Princess Rhianne has lead the Aeon Scientists to the wild ‘Tribal Lands’ of the far south. The area has been home to pirate bases for centuries. She is building a well-fortified base to properly protect the Paragon this time.
Materials for the mass production of shipping have been intercepted, …so Intelligence has suggested that an experienced Naval Commander be dispatched immediately to meet the threat.
We offer you this mission Commander… knowing full well that you’re ‘on board’ naval battle time is limited. Moreover your Land Army skills will be greatly needed on this battlefront. HQ has recommended you as our only chance to make a rapid response.
We drop tonight.

Map Name: Tribal Lands
Size : 20x20
Players : 6
Download : FA Vault
Can be play by all human players up to 3v3
TeamPlay works best 2 human v 2AIs
TeamPlay Setup – Quality AI performance
2 v AIX+AI or 3 v AIX +AI
Can be played from either end N v S.
AIX Sorian Water AI at rear
Sorian Turtle AI in front.
Both AIs are Aeon faction.
Maximum 500 units - for normal game speed.
2 human players teamed against teamed AIX and AI.
Resource sharing ON for both teams.
No pre-built bases.
No civilians
Build restrictions – can do interesting game with Air restricted.
Select ‘Annihilation’ as the victory condition.
Select ‘Allied Victory’ so that the game ends when all AI are destroyed.
AIX Cheat power set to 1.4 and 1.4
Elite mission only…attempt to capture the Paragon

Remember only one rule:
All allied Commanders that start must finish the game alive…
If any Commander dies the mission is lost.
A hollow victory…
Good luck Commanders

Roj

Note about AI:
Any AI will run reasonably well, two of the same faction will run fastest.
When elite players have won the map playing down from north to south… try it from the bottom up for an even stronger AIX performance.
This is a big map…4 times as big as a 10x10… so don’t expect fast play if you fill it with AIs and try to play on the Internet. This map will only maintain normal game speed, for 2 player LAN and Skirmish play, when a max 500 units is set. My 10 x 20 maps run more units much better for online play.


Image|||oh god do I wanna play this...but guess what? Its vault only!
-1!|||Glad to see a new map, they're in short supply these days! Going to the vault to grab it now!|||This map is now available for download at:
http://forgedalliance.obliteratingwave.co.uk/Maps/tribal%20lands.v0001.rar|||Yay! Thank you so much ^^

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