Thursday, April 12, 2012

Battle Isles R2

[:1]Has anyone redone Battle Isles R2 to make it 8-player? This map:
http://www.gamereplays.org/community/in ... pic=224335
Stuart|||Battle Isles R2 is a visually appealing well-drawn map that is let down by having poor AI.
I have re-worked the old AI markers [deleted 30odd] and added about 50 FA markers. This has made the AI much stronger and seems more intelligent, to match the standard of the beautiful landscape, on this excellent map.
I have tried to keep the flavor of the war much the same as, I think, the author intended. There is limited mass at the start location and the need to expand to control mass deposits far from the main base. The _script.lua controls the amount of mass spawned depending on the number of players. To improve AI performance further I would like to change the landform of the outer isles and add a start position to each.
8 players…hmmm…were you thinking of having start positions on the outer isles?
roj

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